![]() ![]() Ambrosia Software, the games' publisher, hinted that EV Nova had been a commercial failure, its modest success in sales not offsetting the vast costs of the major engine upgrade. ![]() No further iterations of the game ever occurred. Nova was released in 2002 and after that, things sadly. The former was basically an officially sanctified total conversion, whereas the latter started out as a conversion effort but eventually included a major engine upgrade. ![]() From these mods there arose two sequels, Escape Velocity: Override, and Escape Velocity: Nova. Even complex entities like new ships and missions were pretty easy to add.įor many years, there was a very active modding community around the game, adding new content or doing "total conversions" that swapped out the entire game world with a new one. As a result, adding a new solar system was as simple as creating a few planet records and a system record and wiring them in with hyperspace connections. The game could be supplied with mods ("plugins") of additional resource files to be loaded in. Everything was data-driven by Macintosh resources, a now mostly forgotten system for storing structured binary data. Virtually nothing in the game world was hardcoded. What made the game exceptional for the time was its extreme moddability. You can eventually join one of the factions as a mercenary, or just stay independent as a pirate or vigilante. There is constant low-level warfare between these two factions, and increasing numbers of pirates as you head towards the fringe. The known galaxy is largely divided into the Confederation of the core worlds and the Rebellion of the fringe, with a fair number of neutral planets and stations scattered between. From there, you can work your way up to better ships, better equipment, and increasing fame or infamy. You start out piloting a small unarmed shuttlecraft in orbit around a neutral planet. Active crön events - shows the chronological timers currently in effect, and the time remaining.I could find no decent screenshots, so here's a Let's Play video found for me.anything that changes prices) are currently in effect. Active disasters - shows what disasters (which include things like food surpluses or supply shortages, i.e.Active ranks - shows what ranks and honors the player has been given.Stellars currently destroyed - shows what planets/stations have been destroyed, either by the player using a planet-type weapon or by an NCB set string.Stellars Currently Dominated - Shows what planets/stations the player has dominated.Items Currently Owned - shows what outfits the player owns.Contribute Bits - shows which contribute bits are filled by the player's shïp, oütf, and ränk resources.Mission bits - shows which NCBs the player has set.Active Missions - shows what missions, if any, the player is doing.Current Cargo - shows what cargo, if any, the player has.Pilot statistics - shows the pilot's name, nickname, gender, strict play status, whether or not the player has seen the intro screen, ship name and type, current system, legal status, game date, fuel, credits, and combat rating.Plug-ins loaded - this section shows what plug-ins, if any, the player is using.The first section shows the date and time the log was created, as well as the game version.(where ~ represents your home folder) So run this in Terminal: touch ~/Library/Application\ Support/EV\ Nova/pilotlog.txt Sections of the pilotlogĪ pilotlog file is separated into several sections. If you're running Nova in the default manner, it will go in ~/Library/Application Support/EV Nova. The default installation folder for EV Nova is in C:\Program Files (x86)\EV Nova, but you should install it somewhere else such as a Games folder because Windows UAC may prevent EV Nova from writing files to it's own subfolders such as ~/Pilots. Then, every time a pilot file is loaded, EV Nova will output all of a pilot's statistics into the file. To make a pilotlog, create a plain text file in the main EV Nova folder called pilotlog.txt. A Pilotlog, somewhat similar to a debuglog, is a text file created by EV Nova containing all of a certain pilot's achievements and statistics. ![]()
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